When we got the package for Make A Wish, the Sea World seemed like a curious addition. It was one day, and it was mentioned quickly without much conversation. Kind of like the utility infielder thrown into a big baseball trade - a AA veteran that will never actually see playing time in the major leagues. That was the day that The Wife was thinking about skipping, staying home with the baby and letting me take boy or boys.
As it turned out, I think this was the best day of the entire trip. It was probably because we came into it with the least expectations, but, still.
The park was the closest of all of them - a quick 20 minutes, with preferred parking that meant a hundred yard walk from the car to the front gate. We went in, got another complementary stroller, and started exploring. The strollers, by the way, might have been the most useful thing that were provided to us. It wasn't so much that The Boy needed to be carried around; he is old enough and big enough to walk on his own. For me, it was the security of having both boys seated in front of me in the enormous crowds. I have nightmares of the boys wandering off into the tens of thousands of people and not being able to find us!
We stopped at the stingray tank and looked at the rays. I touched one, Little Bear touched one, and The Wife touched one. The Boy wanted nothing to do with it. From there, we went to the dolphin tank and watched them play for a little while. The boys liked that well enough, but only for about five or six minutes. From there, we went towards the Shamuu Stadium, where the big whale show takes place. Along the way, we found a person sized snow globe, and we used our Make A Wish pass and took some pictures inside.
Along the way, we found Shamu's Happy Harbour, which was a Kiddieland inside of the park. It was awesome, and it made the day wonderful! They had a The Boy-sized roller coaster, slides, train ride, spinny thing, and an amazing hundred-feet high net climb! We did the little roller coaster and one of the spinny things before the whale show, and it was a chore to drag the children away.
The whale show is amazing, if you've never seen it. The animals are beautiful creatures, and they do amazing tricks. Check out the "Whale Done" books about teaching and child raising; it has many of the Love and Logic principles that I use daily, as well as tips and stories about training the whales. It makes sense; you're not going to force a dozen ton killer whale to do anything that he doesn't want to do. The boys were somewhat interested, for the first twenty minutes. We left slightly early, figuring discretion was the better part of valor. We went back to the Happy Harbour.
The kids played there for another couple of hours, book ending lunchtime. Both boys climbed up to the very top of the net latter, which meant that Mom and Daddy did, also. Worst part? Getting down, you have to climb to the stairs through an intricate series of plastic tubes. 37-year old knees are not meant to do these things. I made it (thankfully, I'm in pretty darn good shape), and the rest of playtime proceeded without incident.
On the way out of the park, we got caught in Disney traffic on the highway. It turned a 20 minute trip into. 50-minute trip, which was hairy because we were trying to keep the kids from falling asleep in the car and ruining nap time. No issues, there; we got back to the villa and napped as a family.
It wAs a pleasant surprise, all week, to be able to sleep with the five of us in the room. We were not concerned about The Boy and The Baby; neither one of them has any issues with sharing the bed. We were trifled about Little Bear, who only grudgingly shares a room. We needn't have worried. We were carefully with how we timed everything, so that he wasn't trying to fall asleep with other things happening in the room, but we didn't have an issue.
Little Bear snores.
The morning before the park, Mickey and Minnie came to the resort, along with Mary Poppins and Pluto. It was pretty cool. The boys actually got about ten minutes with them, to talk a little bit and to interact with the characters, which they never would have gotten in the park.
At night, we did our wishing star and got our wishing pillows. The star is really cute. You do a gold star, write the child's name on it or draw a picture or something like that, and you go over to the magic fairy box. You put the star in the box, call out the fairy's name, and the fairy flies from the tv screen, bumps her way up the box, and takes the star and flies away with it. By the next morning, the star is hanging on the ceiling along with the others. Every child who has stayed at the resort has done a star. It is a beautiful and heartbreaking thing, to see the thousands and thousands of stars hanging on the ceiling.
Political statement of the day: imagine if 1% of the money spent to bailout greedy and stupid banks and businesses, if 1% of the taxes that corporations do not pay, was put towards research on some of these diseases. Every one of those stars is a child whose family's life was disrupted or destroyed. Many, many of those children are no longer with us
The wishing pillows are also neat. There's an owl living inside of a tree inside the castle, and The Boy had to us the special knocker to wake him up. The owl asks a couple of questions, and then the child puts their hand on the tree's heart and thinks about the people they love best. ("I'm thinking about Daddy!" That's my buddy.) the tree shakes, and the pillows magically appear in a nearby stump. The Boy got a Lightning McQueen pillow, Little Bear got Spongebob, and The Baby got robots.
It was an early night after that. We did get more ice cream - yes, we had ice cream for breakfast and dinner. And, I did pick up some Starbucks on the way to Seaworld, which was frustrating because I was stuck behind a family of people from the Deep South who had to have the entire Starbucks menu explained to them. Sigh. Just let me get my venti Pike's with room and get out, thank you.
Musical Daddy's Comic Reviews
Wednesday, December 28, 2011
Friday, October 28, 2011
Technology Fail
I love the new iOS that Apple has released, but I'm not loving some of the comparability issues that have risen up and interfered with some aspects of my life, such as my blogging. Neither my Blogpress app nor google's blogger interface are playing nicely with the new Safari right now, and that's meant that I have lost about two hours worth of writing to the ether. Kind of frustrating, really. Not that I have that much to say, certainly not of any real importance, but it's been a nice couple of weeks.
Aside from the colds, that is. Both older children have been sick for most of the week. They haven't been stay at home sick, but they've been a little out of sorts and drippy. I've had it for most of the week, and few things are better for a cold than a job that requires you to talk all day. It's a lot better than trying to expand your voice to fill an entire classroom, but it's still not very easy. I'm proud to say that my vocal studies have gotten me through the week unscathed, more or less.
The Baby has gotten through the week without a hitch. He's finding his left thumb on a regular basis. Few things are cuter than a little baby with his thumb. Only thing I've found is mirror image little boys with thumbs: The Baby with his left, The Boy with his right. The Baby has been really smiley and happy all week, fortunately. Pictures will follow, as soon as the blogging app is repaired.
No real progress on The Boy's anger issues. He's been really challenging with which to deal on momentum-changing (leaving the house, stopping to come home, etc.), but fairly agreeable in between major fits. He hasn't been starting fights with his brother, which is a relief, although Little Bear has started the unfortunate habit of pulling his brother's hair, in response to needing The Boy's attention. This has the effect of making The Boy run away crying, until he gets mad enough that he knocks Little Bear to the floor and jumps on him, swinging away.
I'm not I'm favor of violence, but if Little Bear is going to pull his bigger brother's hair just to make him mad, then he deserves to get his butt kicked a little bit.
Ironically enough, despite the constant squabbling between the two of them, and despite the frequent fits and resistance, both boys are model citizens at school: attentive, great at participating, nice to their friends, great at sharing. I guess that it's good that they're sharing their good halves at school and the rest at home, but, still.
Here's to hoping that the technology fixes itself.
Aside from the colds, that is. Both older children have been sick for most of the week. They haven't been stay at home sick, but they've been a little out of sorts and drippy. I've had it for most of the week, and few things are better for a cold than a job that requires you to talk all day. It's a lot better than trying to expand your voice to fill an entire classroom, but it's still not very easy. I'm proud to say that my vocal studies have gotten me through the week unscathed, more or less.
The Baby has gotten through the week without a hitch. He's finding his left thumb on a regular basis. Few things are cuter than a little baby with his thumb. Only thing I've found is mirror image little boys with thumbs: The Baby with his left, The Boy with his right. The Baby has been really smiley and happy all week, fortunately. Pictures will follow, as soon as the blogging app is repaired.
No real progress on The Boy's anger issues. He's been really challenging with which to deal on momentum-changing (leaving the house, stopping to come home, etc.), but fairly agreeable in between major fits. He hasn't been starting fights with his brother, which is a relief, although Little Bear has started the unfortunate habit of pulling his brother's hair, in response to needing The Boy's attention. This has the effect of making The Boy run away crying, until he gets mad enough that he knocks Little Bear to the floor and jumps on him, swinging away.
I'm not I'm favor of violence, but if Little Bear is going to pull his bigger brother's hair just to make him mad, then he deserves to get his butt kicked a little bit.
Ironically enough, despite the constant squabbling between the two of them, and despite the frequent fits and resistance, both boys are model citizens at school: attentive, great at participating, nice to their friends, great at sharing. I guess that it's good that they're sharing their good halves at school and the rest at home, but, still.
Here's to hoping that the technology fixes itself.
Thursday, October 7, 2010
Incorruptible 10
"Incorruptible #10" by Mark Waid and Horacio Domingues
Rating: Worth multiple reads
This series' biggest attraction, to me, is the creepiness of watching a sick, twisted, perverted, psychotic human being attempt to form a moral code and act like... well... a superhero. It has been a deeply uncomfortable journey. Most of the time, a comic book reform story kind of seems to work like a WWE wrestling story: the reforming bad guy hits their friends with a steel chair, then everyone is best friends again. Max Damage isn't having that kind of redemption. Everybody hates him now, the heroes and the villains, which is considerably more interesting.
This issue did not have the usual philosophical issues that the others have had. Max Damage does look at the ruins of Sky City from the top of the skyscraper, and realizes that Plutonian views them like the top of the skyscraper views the city. Other than that, the rest of the issue is a giant chase scene. The white supremacists are chasing Max and his new little friend. Max is chasing Alana Patel, the Plutonian's girlfriend, who is chasing the new Jailbait - now renamed "Headcase" in (what might be) the funniest scene in the series. And, our friendly Lieutenant (himself a reform case worthy of the "Lost" island) is chasing after a giant war machine bearing down on the city of Coalville, with explosive results.
This is another one of those books that I don't want to like, but I just can't stop reading it. It's interesting and fascinating and disturbing and compelling. High recommend.
Rating: Worth multiple reads
This series' biggest attraction, to me, is the creepiness of watching a sick, twisted, perverted, psychotic human being attempt to form a moral code and act like... well... a superhero. It has been a deeply uncomfortable journey. Most of the time, a comic book reform story kind of seems to work like a WWE wrestling story: the reforming bad guy hits their friends with a steel chair, then everyone is best friends again. Max Damage isn't having that kind of redemption. Everybody hates him now, the heroes and the villains, which is considerably more interesting.
This issue did not have the usual philosophical issues that the others have had. Max Damage does look at the ruins of Sky City from the top of the skyscraper, and realizes that Plutonian views them like the top of the skyscraper views the city. Other than that, the rest of the issue is a giant chase scene. The white supremacists are chasing Max and his new little friend. Max is chasing Alana Patel, the Plutonian's girlfriend, who is chasing the new Jailbait - now renamed "Headcase" in (what might be) the funniest scene in the series. And, our friendly Lieutenant (himself a reform case worthy of the "Lost" island) is chasing after a giant war machine bearing down on the city of Coalville, with explosive results.
This is another one of those books that I don't want to like, but I just can't stop reading it. It's interesting and fascinating and disturbing and compelling. High recommend.
Friday, October 1, 2010
Torchwood #3
"Shrouded, Part One" by Gareth David-Lloyd and Pia Guerra; "Broken, Part 3 of 5" by Nick Abadzis and Paul Grist; and "Stakes On A Plane, Part 1" by James Moran with art by Ben Willsher. Edited by Martin Eden.
Rating: Worth multiple reads - read once or twice, now, and again when each story is complete for a "gestalt" view.
The Torchwood comics magazine has proven itself, over the first three issues, to be a good and interesting read. The first two issues had a story by John Barrowman, who plays Jack Harkness is the television show. This issue starts a story by Gareth David-Lloyd, the actor who plays Ianto Jones. I find it interesting that the show (one of my favorites) has at least two actors with that kind of creativity.
"Shrouded, Part 1," is a time-travel story featuring Ianto, Captain John Hart (James Marsters's character from the show), and Rhys. Ianto meets a girl, who later turns out to be a time-traveling murderer. Fun story, nice choice of characters used, and good potential.
"Broken, Part 3 of 5," continues the title story, with Gwen, Jack, and Ianto exploring a rift-endangered hotel. This story is really kind of complex; I feel like I need to re-read the first couple of parts in order to really understand what's going on. Basically, the rift is messing with their minds, putting a childlike bent on their inner fears and doubts. The art is very cartoony, which can cause a little bit of confusion at times.
"Stakes on a Plane" is a good, ol'-fashioned vampires-on-a-plane story. It's the prose part of the magazine, and it's a lot of fun. Kind of a murder-mystery, but I'm sure it'll turn into something violent and cool.
In short, this is a cool comic and worth the $4 cover price. I've always liked this sort of serial-type comic. Remember the old Marvel Age comics? I had all of those.
Rating: Worth multiple reads - read once or twice, now, and again when each story is complete for a "gestalt" view.
The Torchwood comics magazine has proven itself, over the first three issues, to be a good and interesting read. The first two issues had a story by John Barrowman, who plays Jack Harkness is the television show. This issue starts a story by Gareth David-Lloyd, the actor who plays Ianto Jones. I find it interesting that the show (one of my favorites) has at least two actors with that kind of creativity.
"Shrouded, Part 1," is a time-travel story featuring Ianto, Captain John Hart (James Marsters's character from the show), and Rhys. Ianto meets a girl, who later turns out to be a time-traveling murderer. Fun story, nice choice of characters used, and good potential.
"Broken, Part 3 of 5," continues the title story, with Gwen, Jack, and Ianto exploring a rift-endangered hotel. This story is really kind of complex; I feel like I need to re-read the first couple of parts in order to really understand what's going on. Basically, the rift is messing with their minds, putting a childlike bent on their inner fears and doubts. The art is very cartoony, which can cause a little bit of confusion at times.
"Stakes on a Plane" is a good, ol'-fashioned vampires-on-a-plane story. It's the prose part of the magazine, and it's a lot of fun. Kind of a murder-mystery, but I'm sure it'll turn into something violent and cool.
In short, this is a cool comic and worth the $4 cover price. I've always liked this sort of serial-type comic. Remember the old Marvel Age comics? I had all of those.
Wednesday, September 29, 2010
Powers 6
Created by Brian Michael Bendis and Michael Avon Oeming
Rating: worth multiple reads, as a single and as part of the final story
This book continues to be the best value in comics: not only a page-turning, fast-moving story with enough stuff in the art and dialogue to warrant multiple reads, but the snarkiest letter column / self-promotion / interview prose stuff in the business. (Although I'm told that Brubaker does similarly awesome stuff in his creator-owned books, so...) This $4 actually gives an hour or so of entertainment. That's good, and better value than most movies.
The plot outline: a powers homicide that wasn't; snarky police humor; Enki investigating Walker without his knowledge (who's the mysterious voice on the phone?); Walker and Calista fighting a Lovecraftian menace; snarky police humor; and the reveal of this story arc's main homicide.
Considering that every story arc's main homicide has turned out to be something fascinating and destructive (the Superman-analogue going nuts in a not-quite-Irredeemable manner is a notable one), I'm interested to see where this is going to go. I kind of gather that the victim - unknown through this point - is a New Gods-esque figure. This would lead you to believe that the messy homicide scene is going to reveal some fascinating, dark, and powerful stuff going on. I look forward to the journey.
The main fight scene, in a temple in the Andes, was confusing, intense, and mostly dialogue-free. One of the things that I love about Bendis is how he feels comfortable letting his artist "carry the load," if you will. This fight was against a mysterious and scary set of beings in a world with slightly different physics; witty banter and jokes and bragging would not be appropriate. Plus, Walker's been through this a few times. Also interesting is how the color palette shifts around during the battle: yellows and whites for the first part; and reds and yellows for the ending. The background colors and general shading is different in the temple fight scenes than in the human, homicide world, and I appreciate that. I admit to not really understanding Walker's powers - I think they're something like Green Lantern, but not color based - but that might be my inability to pay attention more than Bendis's explanations or lack thereof.
The dialogue in the police sections was biting and sarcastic as usual. Definitely a high point. The art was gruesome on the new corpses, particularly the featured stiff, and I'm entertained by the new and gross ways that Oeming seems to find to display these corpses.
The letter column was its usual entertaining self, with a funny bit on Planet of the Apes and the new Ultimate Spider-Man cartoon. The interview with David Mamet was cool, as well, talking about his drawing and writing and other interesting stuff. A good read; I admit to skimming it right now, but it'll get a good, solid study during my third or fourth read of the comic.
- Posted using BlogPress from my iPhone
Rating: worth multiple reads, as a single and as part of the final story
This book continues to be the best value in comics: not only a page-turning, fast-moving story with enough stuff in the art and dialogue to warrant multiple reads, but the snarkiest letter column / self-promotion / interview prose stuff in the business. (Although I'm told that Brubaker does similarly awesome stuff in his creator-owned books, so...) This $4 actually gives an hour or so of entertainment. That's good, and better value than most movies.
The plot outline: a powers homicide that wasn't; snarky police humor; Enki investigating Walker without his knowledge (who's the mysterious voice on the phone?); Walker and Calista fighting a Lovecraftian menace; snarky police humor; and the reveal of this story arc's main homicide.
Considering that every story arc's main homicide has turned out to be something fascinating and destructive (the Superman-analogue going nuts in a not-quite-Irredeemable manner is a notable one), I'm interested to see where this is going to go. I kind of gather that the victim - unknown through this point - is a New Gods-esque figure. This would lead you to believe that the messy homicide scene is going to reveal some fascinating, dark, and powerful stuff going on. I look forward to the journey.
The main fight scene, in a temple in the Andes, was confusing, intense, and mostly dialogue-free. One of the things that I love about Bendis is how he feels comfortable letting his artist "carry the load," if you will. This fight was against a mysterious and scary set of beings in a world with slightly different physics; witty banter and jokes and bragging would not be appropriate. Plus, Walker's been through this a few times. Also interesting is how the color palette shifts around during the battle: yellows and whites for the first part; and reds and yellows for the ending. The background colors and general shading is different in the temple fight scenes than in the human, homicide world, and I appreciate that. I admit to not really understanding Walker's powers - I think they're something like Green Lantern, but not color based - but that might be my inability to pay attention more than Bendis's explanations or lack thereof.
The dialogue in the police sections was biting and sarcastic as usual. Definitely a high point. The art was gruesome on the new corpses, particularly the featured stiff, and I'm entertained by the new and gross ways that Oeming seems to find to display these corpses.
The letter column was its usual entertaining self, with a funny bit on Planet of the Apes and the new Ultimate Spider-Man cartoon. The interview with David Mamet was cool, as well, talking about his drawing and writing and other interesting stuff. A good read; I admit to skimming it right now, but it'll get a good, solid study during my third or fourth read of the comic.
- Posted using BlogPress from my iPhone
Tuesday, September 28, 2010
Justice League of America 49
"The Bogeyman" by James Robinson, et al
Rating: read it in the store
This is an incomplete redemption of last month's issue, which is currently sitting downstairs in a Candyland game near my computer. Lack of motivation...
This is a plain, good ol' fashioned multiple super hero team slugfest. Through the augmented powers of the Bogeyman, Wonder Girl and Jade fought the Teen Titans old and new, inside their heads.
They won.
Nothing else of consequence happened that I noticed. Issue 50 will be my last issue until a significant status quo change happens. I'm tired of reading adventures of the grade C players, mired in confusing, overly-complex plots. Give me the core 7, and show me them fighting the good fight. That's worth my $4. This isn't.
- Posted using BlogPress from my iPhone
Rating: read it in the store
This is an incomplete redemption of last month's issue, which is currently sitting downstairs in a Candyland game near my computer. Lack of motivation...
This is a plain, good ol' fashioned multiple super hero team slugfest. Through the augmented powers of the Bogeyman, Wonder Girl and Jade fought the Teen Titans old and new, inside their heads.
They won.
Nothing else of consequence happened that I noticed. Issue 50 will be my last issue until a significant status quo change happens. I'm tired of reading adventures of the grade C players, mired in confusing, overly-complex plots. Give me the core 7, and show me them fighting the good fight. That's worth my $4. This isn't.
- Posted using BlogPress from my iPhone
Monday, September 27, 2010
Fantastic Four #583
"Three, Part 1: In Latveria, The Flowers Bloom In Winter," by Jonathan Hickman (w) and Steve Epting (a)
Rating: worth a read, then read the whole story
I'm not entirely sure how excited I am about Valeria Richards as a character. I'm still not entirely sure where she came from; I remember the Claremont story reasonably well, but it's been retconned a few different times such that her origins aren't as clear as I'd like. I was profoundly affected by John Byrne's story back in the 80's, when Sue lost the baby despite the best efforts of Reed, Bruce Banner, Hank Pym, and Otto Octavius. That heartfelt plea, of Reed pleading with Octavius to help his wife, was utterly amazing. As a character, she's always compared to that amazing storyline and usually comes up wantig. I kind of have her, as a character, along the same path as Amadeus Cho: the deus ex machina sort of young person. Fine in small doses, but not exactly someone I want to be a star. I'm more interested in Ben Grimm or Reed Richards or Sue Richards: a hero with flaws and warts and Imperfections.
However, in this storyline, I'm interested in her. Making a bargain with Doctor Doom is an interesting, ballsy strategy. Doom is, quite likely, my favorite supervillain because he isn't a villain per se. He's actually quite a good dictator, taking care of his people in Latveria over the years, substituting freedom for peace, prosperity, and happiness. His motives are pure: take care of his people, acquire personal power along that line, and take over the world. Crazy thing is, if Doom ever did win... we'd probably be pretty well off, long term. His flaw, besides his overwhelming ego, is his hatred of Reed Richards. His honor is always strong: if he promises Valeria that he's going to help her, then he will do exactly that. So: how will he turn it, and find his way to killing Reed?
I assume it's Reed that is going to die. I mean, all those other Reeds were just killed. That was revisited during this issue, when Valeria checked up on her father's activities and discovered a rearguard of Reeds continuing to fight the Celestials.
I'm intrigued by Valeria's conclusion that her father made the wrong choice by choosing her family instead of hopping universes and "solving everything" with the other Reeds. It's a logical decision, yet one that is uniquely childlike. Everything is black and white to young people, even those who have IQs north of a jillion, even those who's should and do know better. I'm intrigued by her choice of Doom to help her father, even though we know that her future self chose her. I'm also interested to see how the events of the last couple of issues will play out in this story.
The displaced order of storytelling was wonderful, in its Pulp Fiction-style stories. Interspacing Valeria's journey with her conversation with Doom and the FF's fight against Evolutionaries was interesting storytelling, and it helped keep me thoroughly engaged in the issue. I do hope that the new-look Thing, caused by the High Evolutionary's gas, reverts back to normal soon; not a fan of the Ape-Thing look. Any of the three stories could have been a feature story and perfectly appropriate for this cosmic-style book; told in this manner, it's a lot of fun.
I'm interested to see where this is going to go. Bravo, Mr. Hickman!
- Posted using BlogPress from my iPhone
Rating: worth a read, then read the whole story
I'm not entirely sure how excited I am about Valeria Richards as a character. I'm still not entirely sure where she came from; I remember the Claremont story reasonably well, but it's been retconned a few different times such that her origins aren't as clear as I'd like. I was profoundly affected by John Byrne's story back in the 80's, when Sue lost the baby despite the best efforts of Reed, Bruce Banner, Hank Pym, and Otto Octavius. That heartfelt plea, of Reed pleading with Octavius to help his wife, was utterly amazing. As a character, she's always compared to that amazing storyline and usually comes up wantig. I kind of have her, as a character, along the same path as Amadeus Cho: the deus ex machina sort of young person. Fine in small doses, but not exactly someone I want to be a star. I'm more interested in Ben Grimm or Reed Richards or Sue Richards: a hero with flaws and warts and Imperfections.
However, in this storyline, I'm interested in her. Making a bargain with Doctor Doom is an interesting, ballsy strategy. Doom is, quite likely, my favorite supervillain because he isn't a villain per se. He's actually quite a good dictator, taking care of his people in Latveria over the years, substituting freedom for peace, prosperity, and happiness. His motives are pure: take care of his people, acquire personal power along that line, and take over the world. Crazy thing is, if Doom ever did win... we'd probably be pretty well off, long term. His flaw, besides his overwhelming ego, is his hatred of Reed Richards. His honor is always strong: if he promises Valeria that he's going to help her, then he will do exactly that. So: how will he turn it, and find his way to killing Reed?
I assume it's Reed that is going to die. I mean, all those other Reeds were just killed. That was revisited during this issue, when Valeria checked up on her father's activities and discovered a rearguard of Reeds continuing to fight the Celestials.
I'm intrigued by Valeria's conclusion that her father made the wrong choice by choosing her family instead of hopping universes and "solving everything" with the other Reeds. It's a logical decision, yet one that is uniquely childlike. Everything is black and white to young people, even those who have IQs north of a jillion, even those who's should and do know better. I'm intrigued by her choice of Doom to help her father, even though we know that her future self chose her. I'm also interested to see how the events of the last couple of issues will play out in this story.
The displaced order of storytelling was wonderful, in its Pulp Fiction-style stories. Interspacing Valeria's journey with her conversation with Doom and the FF's fight against Evolutionaries was interesting storytelling, and it helped keep me thoroughly engaged in the issue. I do hope that the new-look Thing, caused by the High Evolutionary's gas, reverts back to normal soon; not a fan of the Ape-Thing look. Any of the three stories could have been a feature story and perfectly appropriate for this cosmic-style book; told in this manner, it's a lot of fun.
I'm interested to see where this is going to go. Bravo, Mr. Hickman!
- Posted using BlogPress from my iPhone
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